Thursday, July 23, 2009

Introduction

Welcome.

In term 1 we will be focusing on character design and modeling. In term 2 we will focus on animation and line of action. Perhaps we can coordinate it so that all characters are together in the one scene?

In the first class we started on concept sketches for the projections to be used inside Max for reference.

I spoke about weight mapping mostly and how in conjunction with bones they can be used to influence the overlying mesh - thereby allowing for complex mesh animation.

We concluded the class by sketching the characters in preparation for next week where we will commence low-poly modeling by putting those sketches into the scene as a reference.

Check back soon for this week's slide presentation and reference material.

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